The Events Cal Blog

Modern Tribe is looking for great, passionate people to join our community team. Are you happy, helpful, curious + accountable? Is working on cool stuff with a diverse group of freelancers in a fast-paced remote setting your ideal work environment? Do you use The Events Calendar and have a strong command of its codebase? If so, we’d…

Read More »

The Opportunity We’re looking for a talented freelance WordPress plugin developer in North America. The opportunity calls for a mixed set of skills. We need someone with expert level PHP / MYSQL skills, impeccable WordPress experience, and basic system administration experience (Apache/Nginx). Experience managing sites with extremely large loads is a plus. We like our…

Read More »

Hey everyone! Just a heads up that if you’re running Events Calendar PRO, we just pushed a 3.5.2 release out that addresses another problem related to our recurrence refactor. Specifically, this release fixed a bug that inadvertently creates duplicate instances of events scheduled past the future cutoff date. There isn’t any update to the core The…

Read More »

The Opportunity We’re looking for a talented freelance WordPress theme & frontend developer in North America. The opportunity calls for a mixed set of skills. We need someone with expert level CSS skills, impeccable WordPress experience, and solid Javascript, PHP & MYSQL skills. Experience building sites with extremely large loads is a plus. We like…

Read More »

After releasing our 3.5.1 hotfix for The Events Calendar yesterday, we spent today flushing out a few significant issues in PRO that we didn’t feel should wait until next month’s maintenance build. Those were just released in the form of Events Calendar PRO 3.5.1. The changelog is: Patched a bug where the “Recurring event instances”…

Read More »

Hey everyone! After we launched the 3.5 updates to our entire plugin suite last week, we had some reports from users of a few problems that slipped through our QA process. These were significant enough issues that we wanted to patch them now instead of wait for April’s maintenance build, so we just pushed out…

Read More »